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Attackpoint - performance and training tools for orienteering athletes

Discussion: Good points...

in: bensmith; bensmith > 2017-02-12

Feb 13, 2017 6:56 PM # 
AliS:
I would love to see more technical urban maps. Problem is, where? Some recon to campuses in Surrey (SFU, Kwantlen) is required? Maybe the new areas around Brentwood and Lougheed will be more orienteering friendly? Who knows about permission though??

Every year we plan to be more organized... Good luck with that!!
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Feb 14, 2017 1:41 AM # 
bensmith:
Langara also looks like a sweet campus! It's the place we do our coaching courses, and I got lost on my way to the classroom last time (which I think is a good sign). We just need to ensure they don't get so much money from the government they can afford to tear down their old interesting buildings to create boring glass boxes!

Road trips await!
Feb 14, 2017 1:56 AM # 
KateK:
We should start brainstorming maps... now! It would be nice to try and get as ahead as we can!
Feb 14, 2017 5:00 PM # 
AliS:
I think Meg started a map of Langara once....
Feb 14, 2017 11:35 PM # 
JRance:
Maps:
Cap U. Looped courses with mass start would work here.
Downtown Vancouver--O-tervals
UBC Anthropology Museum--could be tied safely to rest of campus by SI on each side of Marine Drive a la black Magic at COC at Whistler.
Richmond- Terra Nova Park and Farm. Steveston waterfront and nearby Garry Point Park.
David Lam Park in False Creek--12 minutes should be possible btween Burrard and Cambie Bridges.
Westminster Pier Park. Would work well for a 2 person relay with each doing 3 or 4 loops of this skinny urban style park-amazing location!
The Spanish Banks low tide WET is a classic. Similar terrain exists in White Rock and Crescent Beach.
The screw-up at the start of chase is on me. I made that change because I thought the descent by the dog park was too muddy and would be dangerous for a pack of runners. But I did not make certain that the change was understood by all affected. I was occupied elsewhere. Were we understaffed?
I think this was another successful sprint camp and it is amazing how well it went off considering the weather, but as Ben mentioned, we can always do better.
Final point for now. I believe all sites should be ribboned in advance so there is much less chance of error on the day.
Feb 15, 2017 4:08 AM # 
bensmith:
I'd always discounted False Creek for "real events" assuming that Concord Pacific would never give permission. But if we link together Vancouver parks then it might not be so bad permissions-wise!

Steveston was mentioned for this year too, but we never made it south of New West. I hear they have good fish and chips down there, so might leave that site visit for a sunny summer day :)

I can just imagine sending competitors out to the beach this year... "Is that small bump a 25cm contour or just a bit of snow that hasn't been compacted as much!?".
Feb 15, 2017 4:11 AM # 
KateK:
Steveston is lovely - I'll take yah Ben!
Feb 15, 2017 9:44 PM # 
Pink Socks:
Area Selection & Mapping: You guys have a ton of maps, so when you're talking about area selection, how do you balance completely new venue vs reusing an old one?

Since we're 10 years behind you guys in sprint maps, I have a list of maps I'd like to have here in Seattle, and I'm slowly working through them for what makes sense for SART. in January 2016, Cascade had a meeting with O-USA's exec director and a sports commission rep for a Seattle-area jurisdiction, which is what first prompted my idea for SART Saturday in 2017 (20 months ahead of time). I didn't start acting on permissions until last month, though. I've got some ideas for SART 2018 already, which I'm hoping to explore at some point this year. (Admittedly, it's easier for us since need fewer venues and only have two days to organize).


Mock Races: Yeah, this is smart. I was worried at the debut SART of screwing something up, so Gina built a functioning Excel bracket where she could import e-punch files and BAM!, we'd get an updated bracket.


Live Results: Those were pretty amazing! We sometimes we have this at CascadeOC events, but it's not reliable yet.


Taping Control Sites: The Friday before the two SARTs, I went out and taped every single control location for the entire weekend. (Again, we have fewer events and I live conveniently to all of the venues). We have a team of four course setters for the weekend, but they aren't necessarily the designers, so it really helps to have everything reinforced beforehand. Another major difference we have is that because it's a tournament, we just can't have a course designer take one race off for designing, so our race design/set mechanics are totally different.
Feb 16, 2017 12:38 AM # 
AliS:
Sprint Camp is a great opportunity for the club to get new maps, so we try to do this wherever possible. We try to always have at least some new maps. This year we had Stanley Park (minor updates), Lafarge (new), Poirier (updated, rarely used because PoCo is a little far for our weeknight events and this area isn't really suitable for a weekend race), Citadel (new), Queens Park (updated and extended).

RE: permissions - a number of municipalities won't look at permits until the new year, so timing wise it sucks for us. The good thing is that we have a great relationship with a number of municipalities so it's generally not a problem to get permission.
Feb 16, 2017 5:00 AM # 
dbakker:
Area selection - As much as I enjoyed my first sprint camp, I agree with others in that I was slightly disappointed not to have a super technical area for at least one of the races.

Live results - Loved it, have a Pi and a router sitting around and would love to learn how you run it sometime.

SI units - I'm still not sure how they managed to get out of sync since I synced the ones from Sage about a week before the event (I believe around the same time as GVOC did?). Maybe my laptop time was not synced with the internet, but I guess it is just good practice to sync all of the controls with the same computer before the event.

Last minute changes - Uncrossable Wall on Chase - I did briefly wonder about that when I flipped over my map, but figured since everyone else ran that way it was acceptable.

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