Great write up, fun to follow through the race so well seeing how you were thinking at each point, the highs and the lows.
I was panicking a bit when the water was really high during scouting. I know Rick field checked it a lot, but what I didn't know was:
Are the rest of the swamps normally knee deep, and an extra 1-2' of water is making them waist deep, or are they normally ankle deep, and then only knee deep? So my intent was to say, "Hey, if you're swamp squeamish, these were recently tested, and not a big deal, even if that big rainy season doesn't drain". (When I scouted that section, the Huron was much deeper and faster and "raging" by its standards.) The one to #63, if you stumble onto the right land area, is not terribly long, only a few minutes (during the day you can see the target spur/peninsula), but yeah definitely still wet foot.
My personal threshold for swamp comfort is around knee deep. More than that, it starts to feel sketchy, and be too slow anyway.
At the end, Between 24 and HQ, assume the OOB section at gale is incorrectly drawn and the trail connector missing. Both us and Yaki/Phil took the trail connector thru this area to the parking lot. I await your decision for DQ. Topo went around legally as printed.
Also future FYI, for livelox, rather than use purple pens base gif with no controls printed and then over draw your own, which leads to poor res, print an all controls or course map to pdf, then pdftojpeg.net
and use 300 dpi assuming your file will stay under 8mb which is livelox limit. Then in livelox, under controls, there’s a setting to hide course print. This method will also help making georeferencing easier during livelox creation
We thought we heard your voice while we were lost by 63, but we were like “that direction is just swamp, why would anyone be over there”. Sounds like you corrected off the same gully we did.
Salt: I’ve started taking about 2/hr and my cramping has basically gone away. Also force food even when not hungry (at least gu) and that seems to help too.
Re: LiveLox, my biggest issue was: forgetting about it until same day, then I was blanking on a way to print the controls map to a large enough file. I'm sure there's a way, just couldn't get it to click, and figured I could spruce it up later. :|
me eyes is happy. but me stomach is knotted, must have been 10 meters from 63 in the swamp. *crying emoji*
Holy crap, you were right there!!!!!!
Re: #41 missing junction...I debated what to do with trails that were less there than before (that one has a trail closed sign, but it's overgrown - slightly visible at daytime, probably not at night!). I thought about a purple x and then a pre race map note "purple x is not forbidden, just maybe stupid hard to find at night, these are not exclusive but just from my scouting", but then maybe people wouldn't read and think they were banned.
Long term, it'd be better to scout earlier enough to make a few map corrections, although I know our mapper also has a full queue with two new maps for fall SMOC etc. so maybe really early scouting.
Also, maybe it's worth contracting PLRA Trail Coordinator Zandra to verify the trails out there or mark up as needed, long term for SMOC use (Ati had to make a number of corrections iirc).
Not sure what the proper long term map update strategy is. Now that things should get quiet, I need to go do some checking at Maybury to get that dialed in better since it's location is so great and it gets used a bit, then no hosts get burned.
But we have a number of maps that could use occasional trail verfication. Highland (all parts) probably needs some checking, Yankee, etc.
Also re: DQ lol, that cross hatch was for your misery protection, not banning. I missed that there was a connector to that field. I didn't walk down the road far enough!!