I finished step 4 of the 12 steps on my Robinson Gym project. But not really. Step for is improving cliffs. I don't have any cliffs on the map. But I wanted to test the method. I used data from the Slough Creek map and followed the "Kinneberg Method" to develop cliffs.
If you can read Swedish or have patience with Google translate, you can probably make sense of the concept:
https://stefansolsida.wordpress.com/2020/01/06/bra...A summary of the method:
1. Run Karttapullautin. That creates DXF files for cliffs that KP uses in creating images of the map.
2. Open the relevant DXF files in QGIS. KP creates lots and lots of little short vectors showing the cliffs.
3. In QGIS, use the vector > buffer function. Create "buffers" around those lines and dissolve the results. Dissolve means any touching or overlapping areas get combined to make a single larger area.
4. In QGIS, use the v.voronoi.skeleton function (which you find in the processing tool box) to draw a centerline in each of the areas.
5. Export those centerlines and import them in Open Orienteering Mapper. Turn them into the cliff symbol and you're done.
I had a little trouble with the v.voronoi.skeleton function until I got the projections correct.
The benefit of the method is that you have editable symbols for use in OOM.
It is a clever and slick method. I don't know that I'll use it a lot, but I'm glad I learned how to do it.