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Attackpoint - performance and training tools for orienteering athletes

Discussion: Quidditch tournement

in: Rosstopher; Rosstopher > 2009-07-14

Jul 24, 2009 4:03 PM # 
igoup:
http://sports.espn.go.com/espn/page2/story?page=mc...
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Jul 25, 2009 10:39 AM # 
Hammer:
My daughter would like me to organize one of these so if you or the organizer have more info including a map example and ideal number of people per team that would be great!
Jul 25, 2009 12:51 PM # 
Lori:
Yay! It's exciting to know more people might try it! (I'm assuming you mean Quidditch-O and not the college Quidditch described in the article.) The full rules are here: http://attackpoint.org/log.jsp/user_3840. These are fairly complicated because I was trying to figure out ways to keep people from cheating without involving referees so that everyone involved can play. If you are going to have referees or also involve e-punching some of the really complicated stuff could be changed. If you want, I can let you know the other ways I've thought of to keep people from cheating. We are planning on putting on our first Quidditch-O game on August 9, so I can let you know what works and what doesn't work after that if you want to wait. I haven't designed the course yet, but I figure there are two ways to do it: either have a TON of controls (we were thinking about 100 for an hour long game) with one streamer at each control or about 20 or 30 controls with multiple streamers at each control. I don't really know what the best number of people per team would be, so for now I'm kind of assuming JK Rowling numbers (i.e., 3 Chasers, 2 Beaters, 1 Keeper, and 1 Snitch). Again, I can let you know more after August 9.
Jul 25, 2009 6:25 PM # 
Hammer:
Thanks lori keep me updated. Yes the Q-O rules not the boring non O version
Jul 25, 2009 6:28 PM # 
Hammer:
How many seekers per team. Sorry but I have read no HP books, bought noaction figures or brooms and only watched half of the first movie. :-)
Jul 25, 2009 8:38 PM # 
iansmith:
Anyone on a given team except the snitch can catch the other team's snitch; there are no designated Seekers.

Lori's full rules are detailed, but may need some adjustment. Once we field test the process on August 9, we will likely make revisions so no one position overwhelmingly determines the game.

Briefly, the 3 chasers act as control grabbers (in a Score-O format), the 2 beaters try to intercept chasers (or the other team's beaters) and steal controls, the keeper interferes with a chaser's ability to catch controls, and the snitch tries not to get caught.

This discussion thread is closed.